Enum PlayState
- Namespace
- FriedSynapse.FlowEnt
Enum used to set the state of an animation.
[Flags]
public enum PlayState
- Extension Methods
Fields
Building = 1
The animation is being build. The start method was not called.
Waiting = 2
The animation has started but it's waiting for a delay.
Playing = 4
The animation is playing.
Paused = 8
The animation was paused.
Finished = 16
The animation completed or was stopped.
Remarks
The reason this enum is a flag, is to provide easier checking if you want to check for a selection of states for a set of animations.