Table of Contents

Namespace FriedSynapse.FlowEnt.Motions.Echo.Transforms

Classes

LookAtTransformMotion

Looks at a transform using the Transform.LookAt(Transform) method.

LookAtTransformMotion.Builder
LookAtVector3Motion

Looks at a transform using the Transform.LookAt(Vector3) method.

LookAtVector3Motion.Builder
MoveToTransformMotion

Moves the transform towards the target using the deltaTime as a step. If target is moved it'll continue to move towards.

MoveToTransformMotion.Builder
MoveToVectorMotion

Moves the transform towards the target using the deltaTime as a step.

MoveToVectorMotion.Builder
MoveVectorMotion

Moves the transform using the provided speed.

MoveVectorMotion.Builder
RotateAroundTransformMotion

Lerps the given value and applies it to Transform.RotateAround(Vector3, Vector3, float) where the point is the current position of the transform.

RotateAroundTransformMotion.Builder
RotateAroundVectorMotion

Lerps the given value and applies it to Transform.RotateAround(Vector3, Vector3, float).

RotateAroundVectorMotion.AbstractRotateAroundBuilder
RotateAroundVectorMotion.Builder
RotateToQuaternionMotion

Rotates the transform towards the target using the deltaTime as a step.

RotateToQuaternionMotion.Builder
RotateToTransformMotion

Rotates the transform towards the target using the deltaTime as a step. If target is rotated it'll continue to rotate towards.

RotateToTransformMotion.Builder
RotateVectorMotion

Rotates the transform using the provided speed.

RotateVectorMotion.Builder
ScaleToTransformMotion

Scales the transform towards the target using the deltaTime as a step. If target is scaled it'll continue to move towards.

ScaleToTransformMotion.Builder
ScaleToVectorMotion

Scales the transform towards the target using the deltaTime as a step.

ScaleToVectorMotion.Builder
ScaleVectorMotion

Scaled the transform using the provided speed.

ScaleVectorMotion.Builder